Antimatter. So you will quickly update your RM to almost your up to date values. Keep crunching at higher and higher IP, and try runs between 1-10 minutes to see how much IP you get in those runs (even though you're continuing to increase in IP). Press Shift to view their costs. You cannot come up with plans like "I'll save up for this Infinity Upgrade even though it costs a lot more IP" - the Infinity Upgrades can only be purchased from the top to bottom of each column, then when you buy all 16 it will unlock 2 new ones. At this point, you should begin to get a lot of Time Theorems. ), 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [121,131,141], 151,162,161,171,181, 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,161,171,181, Eternity Challenge 10x1, total 740 Time Theorems. On a new galaxy, turn on autobuyers until you have to lose a reset, and then follow steps 2-3. Eg. Coupled with TS 33 it makes you always keep 2 RGs on Infinity. (Reward: All Antimatter Dimensions are stronger in the first 3 minutes of Infinities, but only in challenges.) For most of the time in this segment, it's optimal to use the H trick: Hold down M, D and G and hit H to continually max all, buy dimboosts and buy galaxies as soon as they're affordable. for your first completion of EC5, you'll be very, very short on studies, but this is not a big deal. YT Kerfuffle's Guide | Antimatter Dimensions Wiki | Fandom Swap 224 for 223, and get 226. (Get used to it now - you'll have to get more infinities for the challenge later.) You can also do Relic Shards briefly to improve Sac growth (the two decimal places rounding is just visual). You can use: Amount of galaxies to always dimension boost:(this may change based on how many galaxies you can gain without boost). Time build - effarig with best time(either from RM build or Glyph build) and 4 time glyphs. If you're stuck, double check that you're understanding the requirement carefully, executing it correctly and that you didn't miss anything, or maybe just grind or wait for Momentum to build. Once you reach level 2 teresa you unlock Charged infinity upgrades, a major upgrade. Multiply Eternity Gain by X [ ] - This helps a ton with the eternity phase, making EC1 requirement trivial and letting you power up EU2 and TS193 to max with ease. After EC4, you should be able to do EC1x3, and then do EC5. When reaching level 4 - don't forget you get an extra infinity charging point, I won't remind you again about such level ups, they are every 2nd level. Now do a long run for ID3 (3rd Infinity Dimension), which requires 1e2400 antimatter to unlock, and buy it for 1e10 IP, taking about 2 hours. However, before attempting EC4 "for real", you should fail it at least once. When you hit 1e100 EP, the purchases for the eternity multipliers start to slow down, as they have increased in price. At some point, do a longer run for study 61 to get more EP. ID purchases should be on ID1. Right split becomes decent after 171. Note that entering Dilation is another point of no return, so max your remnants, rift 1, rift 3 and get as much rift 4 as possible before dilating. While it seems like it erases all your progress so far, the fact that you keep your dimension multipliers, in addition to the new Eighth Dimension multiplier, effectively multiplies how fast you can redo all of that progress relative to the time it originally took to accumulate those Dimensions. You get a reward, boosting dimensions proportional to tier (from First getting +1% to Eighth getting +8%). After that you might push, then do EC1, completion 2, with a full tree or very nearly so, and then do EC3, with TD and the Idle path. Multiply Replication speed by X [ ] - probably the most obvious Replicanti glyph effect, though I'll note that unlike Power, Infinity and Time Glyphs, it is NOT a guaranteed effect. Now we can do them super fast. EC9 will be another challenge that will have a problem with TS181 when you first buy it, but that will be explained later on. You also get the Achievement To infinity!, rewarding you with starting runs with 100 antimatter (that includes Boosts and Galaxies!). The eternitied multiplier from TS193 on antimatter dimensions will allow you to beat EC7x5. Recommended for: Pre-eternity and pre-break phase especially, EC clear speed. 1e14 RM: Teresa Reality to Effarig unlock. This is the hardest out of the 12, and it's strongly recommended you make frequent backup saves because it is very easy to make mistakes - which wouldn't be so bad, except 'Lose a reset' takes you back to the start of the previous reset. Disable auto replicanti galaxies, and buy regular galaxies. You can't get antimatter Galaxies, but dimensional boost multiplier 2.5x -> 10x. Try each of these strategies. 2: 1e4. The "Increased Singularity gain per cap increase" milestone gives you more Singularites at a higher cap than at a lower one, so increasing the cap is recommended. You can also make use of the 200 eternities milestone, farming eternities with both offline ticks and offline passive eternities gain. The main difference is that you can't use any 'game time' modifiers or you will only make your run 'worse' since you need 'game time' as your record. Since ECs vary in difficulty, you will have to use different paths in the tree and different strategies. Gonna give it another crack later. You could beat an EC more than 5 times, but there will be no reward and no change to the difficulty. Glyph farm - errrr. 'Faster than a potato'. Updated to include eternity presets and a 30 sec pause timer before committing to reality for choosing glyphs. Multiply Infinity gain by X [ ] - A good "utility" bonus. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. Note: Banked infinities are useful for future completions of this challenge, go grind banked infinities and (not banked) eternities if you haven't, and you don't have to complete EC10 in one fell swoop (You don't have to do all the completions, you can do it later at e200 EP or higher. After this, you will probably have ~e3 EP and have reached the first 3-way split of the study tree. The bonus from this one is very powerful with good black hole upgrades, and in just a day or two of black hole upgrading it'll be easily passing 1e100x. ), Also, after getting each broken infinity upgrade, try spamming M to get around 0.2 sec infinities for IP gen based on fastest infinity. So until your iM cap reaches the price, you dont have to worry about it or the related strategy. Glyph picking - early realities you want to simply pick glyph with more 'options' followed by bigger 'rarity' ones as those have usually bigger total value. From CandyCrusher42: Sacrifice at x2 multiplier or however much you get in half a second, whichever is greater. Automatic Dimension Boosts to "activate every .2 seconds" and "only Dimboost to unlock new Dimensions until 35 Galaxies", Now just wait until the challenge completes, should just take a few minutes, and your galaxies should steadily increase until the challenge is done. Feel free to close the game to come back to a plethora of progress. Don't forget to go back to Ra every so often for more memory chunks. Don't forget to crunch a couple of times! Then the last boost is painfully slow and takes up most of the time of the run. An ~lvl 50 with 70% will be somewhat stronger than level 150 with ~30%. Layer 1 strat: 5p (with AD x) or 4p1d (TTgen), Go AD path. Glyphs become king now. You should still follow the order of the Eternity Challenges to increase power, and try to achieve some achievements in row 12. Assuming you have done so - you should have ~20-40k reality count and fully max out perk shop. At this point, buying TT will not make as much of a difference, as you produce more than you can buy, and you don't have to buy TT anymore. This Galaxy also only lasts until the next Infinity. : Progress related achievement (Possible with about e3100 EP and 4e17 dilated time on hand and TD7 unlocked, used to be possible earlier), respec time studies and go into dilation. Some of the dilation upgrades, especially the huge IP multiplier, will boost your progression and allow you to get all the achievements except 132, 137 and 138. You'll see that your Sacrifice multiplier will reach double more rapidly and eventually your benchmark can be raised higher from previous Sacrifices. Production: Dilation Glyphs are quite specialised, mostly only affecting Dilation. You will be slower during the challenge. Do everything in Challenges Revisited again with your new super Infinity Dimension powers. EC11x5 (EP: 6.62e1018, TT: same as above) | Goal: 1e1250 IP): This is the same as for 11x4, just requires even more patience (you'll eventually get enough replicanti and IP to reach the goal). (There are different approaches as to how you beat EC8x3, either use replicanti galaxies or focus on replicanti itself. If you don't like them, import save, do 100-500 realities and try again. If you feel sentimental, back up your save, and then Doom Your Reality. is the time elapsed - but it is actually greater than this since you can spend your ever-increasing antimatter on Dimensions to increase their multipliers, buying Tickspeed Upgrades to further boost Dimension production and so on, which makes your antimatter rise faster than Glyph build: epiii. (In general, reading new things carefully is a good idea.). Give yourself a pat on the back because now we're about to go to the most fun part of the game for a while, Challenges. If your antimatter produced is rising faster than the costs are, you have super-exponential production, making the game faster, not slower, as your antimatter increases! Also, you should go repeat every challenge - with 0 boosts and 0 galaxies, you should have every challenge time down to 0.12 - 0.20 seconds, even without using the M trick or similar! Active usually, idle if active loses IP multiplier too fast (idle is most useful in EC11 for example), passive is best in EC12 only due to the nature of EC12 (see late eternity challenges). Focusing on replicanti itself takes a while, but you will be able to beat 8x3 that way.). 2) ACT - active is what you likely use the most in general, hence a boost to it is 'something' and actually a convenient QoL. In Young Boy, you only get 2 dimension paths. Buy 'Multiply infinity points from all sources by 2 (for) 2048x' for 1e11 IP, and now with these changes to autobuyers, you can Big Crunch every 9 or so seconds for about 3.8e9 IP/min. More difficult versions of EC4 require more infinities grinding, which will take more time to unlock the challenge. The most important unlock is ironically the new glyph and the reason we skipped grinding glyphs for a while. button in the top right corner and the How to Play in-game guide will open) The wiki: https://antimatter-dimensions.fandom.com/wiki/Guide Rising. You should now have e15 EP and be close to the end of this section. If you want to optimize further, you can turn off autobuyers while approaching ID7/ID8 then turn them back on. Upon your first Infinity, you encounter a Strike. : TS62 and TS213 should be bought. For repli I selected speed + DT since those are always required effects. 2 How does Time Dilation work? A good order for row 3 is left to right. This will unlock a new field in the dimension boost autobuyer called "buy max dimboosts every X seconds". Priority goes on cheapest upgrades and always having 1+ of your usual run worth in the teresa pour approx. Hopefully throughout all this youve been keeping an eye on your Singularity generator. Oh, remember how I promised you new Automator once we reach RA? If your effarig is slightly suboptimal try both. Since they are massively more powerful, they become your main means of progression. a Around Lv 35k Glyphs, you can try unlocking the Imaginary Upgrade Planar Purification. Those 3 are basically not required for any 'hard' content. After Infinity the game has just begun, as there are much, much more to discover. Later on there's a milestone that reduces Ascension's downside and you'll be gaining OoMs of DM faster. Afterwards start doing regular Infinities (outside of C8), then go down the first column of infinity upgrades. The 200 TT cost may be too much for you right now, but it will not matter as much as other expensive studies later on. Note: Remember to increase your maximum automatic galaxy autobuyer. Getting an OoM or two more mult is a good goal to aim for. After you beat this, you're ready for the next section, as the only thing currently important to do is to grind EP (and eternities). At this point in the game Sacrificing is still more efficient, but go out of your way once to get this Achievement. It also helps for several upgrade requirements. Fortunately it's still enough to obliterate the pre-break phase and generally speed up a lot of things pre-EC10, such as making ECs easier, letting you get more EP per eternity and push for more TTs quickly etc. It may be just easier to disable your crunch autobuyer after 5e11 IP, because your IP will be increasing significantly and you will keep being able to get more and more, which requires updating the crunch autobuyer if it's on, which may be unnecessary to do right now. Once you start doing regular Infinities, if you're holding M for them and have Decrease the number of Dimensions needed for Dimensional Boosts and galaxies by 9, set your Eighth Dimension Autobuyer to buy singles. When youre in Laitelas Reality, antimatter generates entropy, and when you reach 100% entropy, the Reality is destabilized. This challenge can be completed at higher EP if you cannot currently beat EC12 (1e1250-1e1300 EP is enough for 12x5). You will get Strike/Rift 4 (Recursion/Dispersion/Contradiction) at 115 total TT. PRO TIP: At certain points in this guide, Time Studies will be referred to by number or by path. E581927j/Antimatter Dimensions Grand Run; FAULSEGODS/But is antimatter good or evil; IdleSquadron/Guide to Editing; Prestige. t It is suggested that you not ascend DMD 1 until you have e37 DM. Immediately enter RA reality, to reach level 2 of Teresa use a combo of: Teresa's Memories: eirrp -> eirpp (Teresa 2) -> eppii (Teresa 4) -> epiii (Teresa 12) -> eppii (e43 sac) -> epiii (18/15/13/11 memories or sooner?
antimatter dimensions guide